Custom made (bad) atlas & automap tiles

The day before I just learned how to handle autotiles. This means, that Godot recognizes if tiles like walls should be placed because its the border of an area (like a house).

With this new knowledge I draw some shitty custom tiles and used the autotile feature.

It doesn’t look to good. Graphics is hard work damn. But doesn’t matter. I am proud.

Comments

Leave a Reply

Your email address will not be published. Required fields are marked *