New forest tiles and settlements

I reworked the forest tiles after I learned, that I can create tiles that are bigger than the actual cell. So we can nice gradients from the forest to the next tile without hard color borders like in the version before. I like the look now. But the forest tiles are too similar. I have to add some variety to it.

Settlements

I now created the principle of settlers and settlements. Settlers are moveable tribe units, which can roam around and search for a new place to settle. The unit holds all the residents, that are searching for a new place to life. Once they found a fitting spot, the unit changes to a settlement. While settlers are roaming, there is of course no progress in farming, fighting skills or handcrafting. Instead they all are scouting and searching for food like small animals and wild berries. Also, the settlers have a lack of comfort while they are travelling. This all affects directly to the mood and the health of the residents.

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