Visual informations for different jobs in my Godot Game

More visual informations for the residents

What I like most about games, that focus on personalities is the visual system, where you can see on the first look of the appearance, what job the person has, what his health status is, etc. etc.

Therefore, I finally added some information for nobles and warriors. All tough they are maybe not 100% final, they show some variations and one can distinguish peasants from warriors or nobles easily.

Current ingame look with some new graphics
Current ingame look with some new graphics

Also… Blender

I also started my first germanic tribes building in Blender. It really looks… well… shitty. I have to learn so much more, but at least I am beginning to understand the general interface control. 😀

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