Battle system

Finally, the groundwork is done so far, and I can concentrate on an important part of many games.. The fighting. I still have not decided if I want to implement a text based combat system, or a tactical combat system. And even if I decide for a tactical system, I would still prefer to handle the battles automatically because I don’t want too much control of every resident. After all, the residents should have their own personality and not be just a puppet for the player in front of the screen.

Here is a first screenshot with placeholder graphics. The unit graphics are actually the settlers unit graphics right now, so the battle is between cows, pigs and farmers right now 😀

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