Web developer tries to be a game developer
I’ve been working as a freelancer web developer since 2010. That’s quite a long run. But even longer, I am a passionate gamer. Ever since my first computer (C64) in the year 1989 it was all about games and programming. But never at the same time. While gaming is still a nice hobby, my main work is developing web applications and websites for clients all around the world.
With this blog, I am trying to document my progress in trying and failing developing a game.
If you want to read more about it, plz check out the About me page. If you want to take a glimpse at my work as webdev, please visit mozgiel.de
Countdown to presentation
Dev Blog
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Making use of a database
Taking advantage of a database seems to be the right call for this game.
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Creating avatar layers – Part 2
Some improvements in the character looks. A more realistic approach, but also still simple.
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Creating a map of 1939
This time, its all about drawing maps and country shapes.
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Creating avatar layers – Part 1
Getting creative.. My approach on random generated resident appearances.
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Understaing UI in Godot
First steps in Godot – How the heck does all this work?
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The game idea
The game idea for this projects. Why I know that its a mistake and I still do it.
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The very beginning
In the beginning, there was… the decision of which game engine to choose.
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